Model's Description:
Boxer cartoon concept 3D Model, Fully textured with UV Mapping and materials.
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Boxer cartoon concept in various files formats such as Wavefront Object format, Autodesk FBX, DirectX 9.0, Stereo Lithography and HTML5 JSON format.
Modelado en zbrush retopo y rigg en maya texturas en substance painter - Boxer cartoon concept - Buy Royalty Free 3D model by AG3D _-=-_ Follow me in Instagram: ag3d_design (@gordillo.antonio.j) 3D Model is ready to download for free
with 12 Texture files attached, this model contains 60944 polygons and 31063 vertices.
Model's rating is (3) based on 71 Votes.
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Model's Description:
Monster Girl Smile 3D Model, Optimized by RigModels.com, Fully textured with UV Mapping and materials.
Download Monster Girl Smile in various files formats such as Wavefront Object format, Autodesk FBX, DirectX 9.0, Stereo Lithography and HTML5 JSON format.
A fully rigged monster girl Smile character for Blender
Rig Demo: https://youtu.be/n3u1ptadtjw
Features:
Fully rigged with IK FK switch
Simple facial expression & face rig
4K cel-shading & handpainted art style texture
Full body with clothes, full texture
Subdivision ready
Lowpoly count:
Smile Body - Tris: 18,466, Faces: 9,388, Verts: 9,474
Hair - Tris: 12,808, Faces: 6,473, Verts: 6,630
Cloth - Tris: 14,024, Faces: 7,297, Verts: 7,268
Note: no animation include inside this character
Create your own character: Customize Female Base Mesh-Anime Style - Monster Girl Smile - Buy Royalty Free 3D model by menglow 3D Model is ready to download for free, this model contains 175282 polygons.
Model's Description:
Big Daddy Bioshock 2 (Subject Delta) 3D Model, Optimized by RigModels.com, Fully textured with UV Mapping and materials.
Download Big Daddy Bioshock 2 (Subject Delta) in various files formats such as Wavefront Object format, Autodesk FBX, DirectX 9.0, Stereo Lithography and HTML5 JSON format.
Hi everyone !
I made this character from Bioshock 2 for my personal Demo reel. I modeled him in Blender, textured with Substance painter and sculpted in Zbrush. He is completely rigged and skinned.
I spent few months to made this project so I hope you like it !
EDIT : You can purchase it now :)
The zip file contains :
2 OBJ files , one with the pose that you see in the viewport and another one in T-pose.
a Blend file with the 2 poses, skinned and rigged, and all maps set up.
a folder with all the PBR maps in 4K.
Feel free to ask some additional files. Enjoy ! - Big Daddy Bioshock 2 (Subject Delta) - Buy Royalty Free 3D model by Théophile Arlot (@theophilearlot) 3D Model is ready to download for free, this model contains 145684 polygons.
Model's Description:
Space Fighter 3D Model, Optimized by RigModels.com, Fully textured with UV Mapping and materials.
Download Space Fighter in various files formats such as Wavefront Object format, Autodesk FBX, DirectX 9.0, Stereo Lithography and HTML5 JSON format.
Space Fighter design. Designed to fit in different genres. Renders in UE5 etc here https://www.artstation.com/artwork/lDKWkG
Model 253k poly’s 499 tris
Feel free to have a mess with it retexture it, whatever. Just credit me as the original model creator of this version.
Make sure to download additional file, which contains:
One model all attached
One model with the canopy detached but the pivot for the canopy in the right place (This works when importing into 3ds max etc, but changes the pivot in UE5.)
So I also included one model of the hull, and one model of the canopy as seperate files so they can be imported into UE5 and keep the pivot in the correct place for whatever reason. If you just want to place the parts and have the canopy opened.
Cockpit parts are not detached so would need to be if you want them to move 3D Model is ready to download for free, this model contains 498808 polygons.
Model's Description:
Jeniah 3D Model, Optimized by RigModels.com, Fully textured with UV Mapping and materials.
Download Jeniah in various files formats such as Wavefront Object format, Autodesk FBX, DirectX 9.0, Stereo Lithography and HTML5 JSON format.
This character model was part of a game project for my final course this spring. This character was the main character in our game “Jeniah”, and she was the one the players played as. Our game project was very inspired by Souls-games like Dark Souls and a little bit of Bloodborne, and so I did my best to try and get the rigth “feeling” for the characters.
For this one I had a sketched concept art of the upper-half of the body made by one of my teammates, but I had to edit the shoulderpads to fit the game more, so the ones in this final model are edited. The rest I came up with on my own. I had four days to make this character as well.
Base body modeled in Zbrush. Cloth in Marvelous Designer, armour, hairplanes, and retopologization in Maya. Textured in Substance Painter. For the hairplanes, I rendered the textures from creating hair clumps in XGen and then using XNormals to get the different textures 3D Model is ready to download for free, this model contains 67808 polygons.