Model's Description:
Prc-117(g) Radio 3D Model, Fully textured with UV Mapping and materials.
Download
Prc-117(g) Radio in various files formats such as Wavefront Object format, Autodesk FBX, DirectX 9.0, Stereo Lithography and HTML5 JSON format.
A PRC_117(g) radio i modeled for hard surface practice - Prc-117(g) Radio - Buy Royalty Free 3D model by MainArtsNStuff 3D Model is ready to download for free
with 5 Texture files attached, this model contains 12066 polygons and 6456 vertices.
Model's rating is (3) based on 22 Votes.
Download : (532 Hits)
for OBJ, FBX, GLTF, GLB, DAE and other formats... or use
Model's Description:
Village 3D Model, Optimized by RigModels.com, Fully textured with UV Mapping and materials.
Download Village in various files formats such as Wavefront Object format, Autodesk FBX, DirectX 9.0, Stereo Lithography and HTML5 JSON format.
Game environment assets created in Maya with all hand painted texture 3D Model is ready to download for free, this model contains 50251 polygons.
Model's Description:
Urban enviroment 3D Model, Optimized by RigModels.com, Fully textured with UV Mapping and materials.
Download Urban enviroment in various files formats such as Wavefront Object format, Autodesk FBX, DirectX 9.0, Stereo Lithography and HTML5 JSON format.
Modular urban enviroment made in maya
textures made in substance painter - Urban enviroment - 3D model by Nazareno_rojas 3D Model is ready to download for free, this model contains 85947 polygons.
Model's Description:
Light Infantry Armor 3D Model, Optimized by RigModels.com, Fully textured with UV Mapping and materials.
Download Light Infantry Armor in various files formats such as Wavefront Object format, Autodesk FBX, DirectX 9.0, Stereo Lithography and HTML5 JSON format.
Basic armor made for a side project, the armor is to be semi-modular, additional armor elements can be replaced with another of the same type of armor, for example: Shoulders, Bracers, greaves, a breastplate can be replaced with parts from another armor set of the same type . that’s why I decided to make several texture sets. It seems to me that if I had armor on a single large texture and I would only replace, for example, bracers from another set of armor, the engine would have to load 2 sets of 2-4k texture anyway, which I think could cause optimization problems as if each element was from a different set and the engine would have to load 5-10 texture sets of 2-4k each. well, if there’s another more efficient method, I’d love to hear about it - Light Infantry Armor - 3D model by Groszeks 3D Model is ready to download for free, this model contains 58494 polygons.
Model's Description:
House_02_cartoon 3D Model, Optimized by RigModels.com, Fully textured with UV Mapping and materials.
Download house_02_cartoon in various files formats such as Wavefront Object format, Autodesk FBX, DirectX 9.0, Stereo Lithography and HTML5 JSON format.
My second cartoon’s design. I try to open my mind to another things.
I make this house in drawing before i do the modeling 3D Model is ready to download for free, this model contains 59356 polygons.