Model's Description:
Trine 3 Skeleton 3D Model, Fully textured with UV Mapping and materials.
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Trine 3 Skeleton in various files formats such as Wavefront Object format, Autodesk FBX, DirectX 9.0, Stereo Lithography and HTML5 JSON format.
Finally I can share with you my work on the amazing game Trine3! During the project,I have been responsible for making all kind of assets and also texturing. This particular character was retextured especially to test the new substance painter. I hope you like it! - Trine 3 Skeleton - 3D model by ahtiandr 3D Model is ready to download for free
with 12 Texture files attached, this model contains 5785 polygons and 5351 vertices.
Model's rating is (3) based on 62 Votes.
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Model's Description:
Metal whistle 3D Model, Optimized by RigModels.com, Fully textured with UV Mapping and materials.
Download Metal whistle in various files formats such as Wavefront Object format, Autodesk FBX, DirectX 9.0, Stereo Lithography and HTML5 JSON format.
Metal whistle - Buy Royalty Free 3D model by HQ3DMOD (@AivisAstics) 3D Model is ready to download for free, this model contains 40596 polygons.
Model's Description:
Talos 3D Model, Optimized by RigModels.com, Fully textured with UV Mapping and materials.
Download Talos in various files formats such as Wavefront Object format, Autodesk FBX, DirectX 9.0, Stereo Lithography and HTML5 JSON format.
This is one of the characters I modelled for the mobile game Gods of Rome produced by Gameloft‘s Madrid studio.
Talos in Greek mythology was constructed by Hephestus to protect his island from invaders.
Concept art by Pierre Raveneau - http://asahiart.artstation.com/
and animation by Fernando Cazaña .
Programs used for production:
3dsMax
ZBrush
Substance Painter
Photoshop - Talos - Gods of Rome - 3D model by Thanos Bompotas (@ibizanhound) 3D Model is ready to download for free, this model contains 56630 polygons.
Model's Description:
The Barbell Squat Muscles & Anatomy 3D Model, Optimized by RigModels.com, Fully textured with UV Mapping and materials.
Download The Barbell Squat Muscles & Anatomy in various files formats such as Wavefront Object format, Autodesk FBX, DirectX 9.0, Stereo Lithography and HTML5 JSON format.
The Barbell Squat Muscles & Anatomy 3D Model Designed For GraduateFitness.Com
1.Gluteus Maximus
The large Glute muscles extend the hip joint during the squat.
When the Glute max contracts it essentially pulls your femur (upper leg) back in line with your pelvis.
The Glute Max is one of the primary muscles responsible for this motion making it a primary mover of the squat exercise.
2.Quadriceps femoris (Quads)
The Quadriceps Femoris is the large 4 head muscle group at the front of your thigh.
This group of muscles is responsible for knee extension. (Taking the leg from a bent knee position back to a straight leg position)
3.Rectus Femoris.
The Rectus Femoris is the only muscle head of the Quads that crosses over the hip joint and attaches onto the Pelvis.
**See Annotations for more information. ** - The Barbell Squat Muscles & Anatomy - 3D model by 3D Muscle Model (@mikeshortall1991) 3D Model is ready to download for free, this model contains 361557 polygons.
Model's Description:
50 FIGHT ANIMATIONS 3D Model, Optimized by RigModels.com, Fully textured with UV Mapping and materials.
Download 50 FIGHT ANIMATIONS in various files formats such as Wavefront Object format, Autodesk FBX, DirectX 9.0, Stereo Lithography and HTML5 JSON format.
THIS PRODUCT INCLUDED
1 RIGGED CHARACTER
50 ANIMATIONS
20 POSES
NOTES
ANIMATIONS ARE AVAILABLE IN BOTH ROOT MOTION,IN PLACE
PROVIDED CHARACTER IS NOT FOR RESALE THEREFORE THE TEXTURE OF THE CHARACTER IS WATERMARKED.
ANIMATIONS ARE PROVIDED IN ONLY FBX FORMAT ITS SUPPORT IN ALL MAJOR 3D SOFTWARES
CHECK THE SAMPLE PRODUCT SAMPLE
SIMILAR ANIMATIONS
ARCHER
CATWALK
DANCE
FIGHT
GUN
STANDARD
SWORD
VEHICLE
ZOMBIE
TOTAL 500
FILE FORMATS
UE4-4.25
UNITY-2019
3DS MAX-2017
MAYA-2017
BLENDER-3.2
C4D-R21
FBX-Y-UP&Z-UP
- 50 FIGHT ANIMATIONS - Buy Royalty Free 3D model by jasirkt 3D Model is ready to download for free, this model contains 5839 polygons.