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  Red Delicious Apple Tree 3D Model 2026-07-14
Features:




Vray & Corona Render Engine Ready

OBJ & Max Format

3DS Max 2015

Optimized

Clean Topology

Up to 99% Quad

Unwrapped Overlapping

Real-World Scale

Transformed into zero

Grouped

Objects Named

Materials Named

Up to 4K Textures map
Red Delicious Apple Tree 360
  Faces :427,916 Textured :Yes (1) Animated :No
  Vertices :368,451 UV Mapping :No License : Royalty Free
Model's Description:
Red Delicious Apple Tree 3D Model, Fully textured with UV Mapping and materials.
Download Red Delicious Apple Tree in various files formats such as Wavefront Object format, Autodesk FBX, DirectX 9.0, Stereo Lithography and HTML5 JSON format.
Features:

Vray & Corona Render Engine Ready
OBJ & Max Format
3DS Max 2015
Optimized
Clean Topology
Up to 99% Quad
Unwrapped Overlapping
Real-World Scale
Transformed into zero
Grouped
Objects Named
Materials Named
Up to 4K Textures map
3D Model is ready to download for free with 1 Texture files attached, this model contains 427916 polygons and 368451 vertices.

Model's rating is (3.5) based on 49 Votes.
  Download :   (323 Hits)
 
Tags:  tree, green, plant, fruit, red, forest, terrain, garden, vray, exterior, apple, urban, unreal, obj, leaf, branch, trunk, delicious, bark, farm, nature, bush, agriculture, unrealengine, realitycapture, unity, architecture, 3dsmax, blender, pbr, lowpoly, city, wood, decoration, leaves, gameready,
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This is a 3D low poly model of a Cacao tree that you can use in your projects. Info: Theobroma cacao is a small evergreen tree in the family Malvaceae. Its seeds, cocoa beans, are used to make chocolate liquor, cocoa solids, cocoa butter, and chocolate. Native to the tropics of the Americas, the largest producer of cocoa beans in 2018 was Ivory Coast, at 2.2 million tons. 3D Model is ready to download for free, this model contains 9623 polygons.
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This little bird nursery was a project to further push my understanding and skills of the handpainted game art pipeline, from concept to having a finished model. In this case, I also wanted to explore how to blend different terrain textures into each other, and how to generate grass with a particle system instead of placing them all by hand like in my previous props. I’m happy it worked the way it did! In order to get this on Sketchfab I even got some additional practice: Baking said ground textures onto the ground plane, and converting my grass particles into actual geometry. Merging those then ended up making my file twice the size - but “compressing” it brought it down again. Lots of mini-roadblocks, but here it is! My output from Blender is on Artstation: https://www.artstation.com/artwork/Poy3Z3 3D Model is ready to download for free, this model contains 1049619 polygons.
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